Retro Rewind: Final Fantasy X – Chocobo Blitzball Butterfly Racing?!

judyava Over the past year or so, several members of The Backloggery have been participating in a Final Fantasy Marathon started up by Noi. The main goal is to play as many numbered games in the series as the participants can (mostly being limited to what they have on hand) before Final Fantasy XIII is released. While not an official participant in the marathon, its very existence has encouraged me to play through a few of them on my own: I, II, III DS, IV DS, VI Advance, and most recently X.

Final Fantasy X has an odd distinction of possibly being one of the easiest in the series and also one of the hardest. It all depends on how you want to play it. If you’re just there for the story, then overall it’s pretty easy to just breeze on through. There are a few stumbling blocks, of course; namely certain boss fights that can be a bit gimmicky, but a little planning tends to make them not much of a problem. On the other hand, if you want to experience all that X has to offer, you will be beating your head against the wall and possibly breaking your controller many, many times. Read the rest of this entry »

Retro Rewind: Super Mario 64 – Do what with his tail now?

judyava One of the things I have an overabundance of happens to be unfinished games. They kinda just pile up over the years and for the most part I didn’t really care whether I’d gotten around to beating them or not. The advent of The Backloggery has changed that somewhat. I’m still kinda lazy about it, but I at least try to get some knocked down. And one of the many games I have yet to trash thoroughly happens to be Super Mario 64. Seeing as how said game is what really sold the Nintendo 64 for me (well, at least before The Legend of Zelda: Ocarina of Time came out anyway), I figured it was about time I got around to changing its status. And then I decided that I should write a blog post about it once I’d managed to complete the game since I haven’t talked about anything in the past month or so. Such a naive assumption… I started up a new game of Super Mario 64 on the 15th of September. I have yet to finish it. It may take another month, it may even take longer than that. I was doing so well too, chugging right along, and then I ran straight into the roadblock known as Rainbow Ride. Actually, no, let me call it by its real name: Rainbow Hell. This is probably the level that made most players want to break their cartridges in half and forget that this game ever existed. But asides from that particular aspect, it’s still a good game in its own right, so I might as well write a post up about it anyway. Read the rest of this entry »